Peter Molyneaux has often been known for his eccentric and entertaining way of presenting game concepts and pushing the charge for more interactivity in gaming. His latest venture, Fable III, is no different, and thankfully ScreenBurn at SXSW has nabbed the creative mind to push his inspiring way of thinking to the masses in his own panel, "The Emotion Engine: Can a Video Game Speak to the Heart?"
Join Molyneaux and Wired.com’s Frank Rose as they explore the ongoing dialogue that begs the question: Will video games ever be as emotionally engaging as movies? As the industry grows and matures, so too does the social landscape of video games. With the recent release of developer Quantic Dream’s interactive drama/video game Heavy Rain, director David Cage chose to explore that very same question:
"Heavy Rain is about normal people that have landed in extraordinary situations. I wanted a much more personal story. The question 'what is good and what is evil' is the key here, that will be just a matter of viewpoint ... I believe heavily in moral choices, I'm going to use them A LOT. They're not about being good or bad, but about finding the right balance."
ScreenBurn at SXSW loves all of the engaging panels and presentations that only add to the complexities of the industry. If this one panel alone can provide this much insight, just imagine all the knowledge you’ll receive once you pick and choose your schedule of panels at ScreenBurn at SXSW. As these developers have shown us, you can let your emotions run wild this March at ScreenBurn!